Thomas James, on scamming corporate executives with touchy-feely seminars.
Category Archives: Business
Here’s My Theory
When you call Earthlink to cancel an account that you’ve had for years, but haven’t used for years, and for which they’ve been getting hundreds of dollars per year forever, they put you on hold forever.
Guess I should have chosen another option…
Here’s My Theory
When you call Earthlink to cancel an account that you’ve had for years, but haven’t used for years, and for which they’ve been getting hundreds of dollars per year forever, they put you on hold forever.
Guess I should have chosen another option…
Here’s My Theory
When you call Earthlink to cancel an account that you’ve had for years, but haven’t used for years, and for which they’ve been getting hundreds of dollars per year forever, they put you on hold forever.
Guess I should have chosen another option…
OK, So Why Not Offer People A Choice?
Sell “Miracle Whip Classic,” at a higher price, and everyone can be happy.
More Game Ads, Lower Prices
WSJ (subscription required) says Electronic Arts is joining Microsoft in an ad serving service for video games:
Advertising in games remains a relatively small business, but many game publishers believe there’s a large untapped revenue opportunity in displaying ads to their audiences. Many games are played by 18- to 34-year-old men, a prized demographic for marketers that is spending more time playing games at the expense of traditional ad-supported media like television….In the past, companies like EA have integrated mostly “static” advertisements into their videogames that don’t change throughout the life of the game … EA is currently estimated to earn revenue in the single-digit millions from such ads….Such ads must be integrated into a game six to eight months before the title is released…[vs.] “dynamically” insert advertisements into games on a regular basis…
With hundreds of hours playing a title, ad revenues could hit tens of dollars per player which could be billions of dollars vs. millions. In a competitive industry, this should drive the sticker price of the games down.
There is a chicken and egg problem though. Ad rates for games are too low right now for game producers to make the ads too intrusive. That makes the ads less valuable per viewing.
Look for more freeware titles and 100%-mail-in-rebate deals around late 2008 for Christmas 2007 titles that have ads.
Taking It Off The Market
Here’s an interesting strategy–Ford is considering taking the company private. That could help a lot, if they have the cash to do it.
Have They At Least Staunched The Bleeding?
GM may survive, if you can believe this journalist’s take. Of course, he’s a Detroit journalist.
I should point out that I have a semi-emotional stake in the outcome.
Prescience
In light of Airbus’ current woes (they haven’t sold a single 380 this year), can I call ’em, or can I call ’em?
I have to admit, though, that I had no idea how much trouble the 350 was in. But the 380 was obviously a disaster from inception, at least to me. Kind of like Ariane V…
[Update a few minutes later]
I should add that I also never believed that Boeing’s “Sonic Cruiser” was real.
AOL Free Soon
AOL is pushing the nation to broadband by decreasing the gap between broadband AOL and regular AOL by $15/month. This seems like the biggest and last key tipping point toward US broadband. Dialup AOL will stay the same price. They expect to make up the subscriber fee losses in increased advertising revenue. This will be a tricky transition, but if successful, we could be watching Warner content over the web. TV sales and ad sales could indeed make this a good idea.
In the mean time, AOL is about to give millions of people $180/year. According to WSJ:
Of AOL’s 18.6 million domestic subscribers, about six million get their Internet access from a high-speed provider … AOL would let subscribers with a high-speed connection keep their AOL account free.
Between the Bill Gates foreign policy and the AOL fiscal policy, private America is stealing a march on the Federal Government.