CROWD:
A witch! A witch! A witch! A witch! We’ve found a witch! A witch! A witch! A witch! A witch! We’ve got a witch! A witch! A witch! Burn her! Burn her!
Burn her! We’ve found a witch! We’ve found a witch! A witch! A witch! A witch!
VILLAGER #1:
We have found a witch. May we burn her?
CROWD:
Burn her! Burn! Burn her! Burn her!
BEDEVERE:
How do you know she is a witch?
VILLAGER #2:
She looks like one.
CROWD:
Right! Yeah! Yeah!
BEDEVERE:
Bring her forward.
WITCH:
I’m not a witch. I’m not a witch.
BEDEVERE:
Uh, but you are dressed as one.
WITCH:
They dressed me up like this.
CROWD:
Augh, we didn’t! We didn’t…
WITCH:
And this isn’t my nose. It’s a false one.
BEDEVERE:
Well?
VILLAGER #1:
Well, we did do the nose.
BEDEVERE:
The nose?
VILLAGER #1:
And the hat, but she is a witch!
VILLAGER #2:
Yeah!
CROWD:
We burn her! Right! Yeaaah! Yeaah!
BEDEVERE:
Did you dress her up like this?
VILLAGER #1:
No!
VILLAGER #2 and 3:
No. No.
VILLAGER #2:
No.
VILLAGER #1:
No.
VILLAGERS #2 and #3:
No.
VILLAGER #1:
Yes.
VILLAGER #2:
Yes.
VILLAGER #1:
Yes. Yeah, a bit.
VILLAGER #3:
A bit.
VILLAGERS #1 and #2:
A bit.
VILLAGER #3:
A bit.
VILLAGER #1:
She has got a wart.
RANDOM:
[cough]
BEDEVERE:
What makes you think she is a witch?
VILLAGER #3:
Well, she turned me into a newt.
BEDEVERE:
A newt?
VILLAGER #3:
I got better.
VILLAGER #2:
Burn her anyway!
VILLAGER #1:
Burn!
CROWD:
Burn her! Burn! Burn her!…
BEDEVERE:
Quiet! Quiet! Quiet! Quiet! There are ways of telling whether she is a witch.
VILLAGER #1:
Are there?
VILLAGER #2:
Ah?
VILLAGER #1:
What are they?
CROWD:
Tell us! Tell us!…
VILLAGER #2:
Do they hurt?
BEDEVERE:
Tell me. What do you do with witches?
VILLAGER #2:
Burn!
VILLAGER #1:
Burn!
CROWD:
Burn! Burn them up! Burn!…
BEDEVERE:
And what do you burn apart from witches?
VILLAGER #1:
More witches!
VILLAGER #3:
Shh!
VILLAGER #2:
Wood!
BEDEVERE:
So, why do witches burn?
[pause]
VILLAGER #3:
B–… ’cause they’re made of… wood?
BEDEVERE:
Good! Heh heh.
CROWD:
Oh, yeah. Oh.
BEDEVERE:
So, how do we tell whether she is made of wood?
VILLAGER #1:
Build a bridge out of her.
BEDEVERE:
Ah, but can you not also make bridges out of stone?
VILLAGER #1:
Oh, yeah.
RANDOM:
Oh, yeah. True. Uhh…
BEDEVERE:
Does wood sink in water?
VILLAGER #1:
No. No.
VILLAGER #2:
No, it floats! It floats!
VILLAGER #1:
Throw her into the pond!
CROWD:
The pond! Throw her into the pond!
BEDEVERE:
What also floats in water?
VILLAGER #1:
Bread!
VILLAGER #2:
Apples!
VILLAGER #3:
Uh, very small rocks!
VILLAGER #1:
Cider!
VILLAGER #2:
Uh, gra– gravy!
VILLAGER #1:
Cherries!
VILLAGER #2:
Mud!
VILLAGER #3:
Uh, churches! Churches!
VILLAGER #2:
Lead! Lead!
ARTHUR:
A duck!
CROWD:
Oooh.
BEDEVERE:
Exactly. So, logically…
VILLAGER #1:
If… she… weighs… the same as a duck,… she’s made of wood.
BEDEVERE:
And therefore?
VILLAGER #2:
A witch!
VILLAGER #1:
A witch!
CROWD:
A witch! A witch!…
VILLAGER #4:
Here is a duck. Use this duck.
[quack quack quack]
BEDEVERE:
Very good. We shall use my largest scales.
CROWD:
Ohh! Ohh! Burn the witch! Burn the witch! Burn her! Burn her! Burn her! Burn her! Burn her! Burn her! Burn her! Ahh! Ahh…
BEDEVERE:
Right. Remove the supports!
[whop]
[clunk]
[creak]
CROWD:
A witch! A witch! A witch!
WITCH:
It’s a fair cop.
VILLAGER #3:
Burn her!
CROWD:
Burn her! Burn her! Burn her! Burn! Burn!…
BEDEVERE:
Who are you who are so wise in the ways of science?
ARTHUR:
I am Arthur, King of the Britons.
I think this witch is a guy in a dispute with other witches over allocations of the Salem witch tourist business. Historically, big feuds are usually started over control of a business territory or land. I suggest the city council bring the parties together in arbitration, or failing that, a duel to the death using wands and spells.
Ironic since Salem comes from the word for Peace. Jerusalem being two-fold peace. These cities just can’t catch a break.
Worth posting in this instance:
CROWD:
A witch! A witch! A witch! A witch! We’ve found a witch! A witch! A witch! A witch! A witch! We’ve got a witch! A witch! A witch! Burn her! Burn her!
Burn her! We’ve found a witch! We’ve found a witch! A witch! A witch! A witch!
VILLAGER #1:
We have found a witch. May we burn her?
CROWD:
Burn her! Burn! Burn her! Burn her!
BEDEVERE:
How do you know she is a witch?
VILLAGER #2:
She looks like one.
CROWD:
Right! Yeah! Yeah!
BEDEVERE:
Bring her forward.
WITCH:
I’m not a witch. I’m not a witch.
BEDEVERE:
Uh, but you are dressed as one.
WITCH:
They dressed me up like this.
CROWD:
Augh, we didn’t! We didn’t…
WITCH:
And this isn’t my nose. It’s a false one.
BEDEVERE:
Well?
VILLAGER #1:
Well, we did do the nose.
BEDEVERE:
The nose?
VILLAGER #1:
And the hat, but she is a witch!
VILLAGER #2:
Yeah!
CROWD:
We burn her! Right! Yeaaah! Yeaah!
BEDEVERE:
Did you dress her up like this?
VILLAGER #1:
No!
VILLAGER #2 and 3:
No. No.
VILLAGER #2:
No.
VILLAGER #1:
No.
VILLAGERS #2 and #3:
No.
VILLAGER #1:
Yes.
VILLAGER #2:
Yes.
VILLAGER #1:
Yes. Yeah, a bit.
VILLAGER #3:
A bit.
VILLAGERS #1 and #2:
A bit.
VILLAGER #3:
A bit.
VILLAGER #1:
She has got a wart.
RANDOM:
[cough]
BEDEVERE:
What makes you think she is a witch?
VILLAGER #3:
Well, she turned me into a newt.
BEDEVERE:
A newt?
VILLAGER #3:
I got better.
VILLAGER #2:
Burn her anyway!
VILLAGER #1:
Burn!
CROWD:
Burn her! Burn! Burn her!…
BEDEVERE:
Quiet! Quiet! Quiet! Quiet! There are ways of telling whether she is a witch.
VILLAGER #1:
Are there?
VILLAGER #2:
Ah?
VILLAGER #1:
What are they?
CROWD:
Tell us! Tell us!…
VILLAGER #2:
Do they hurt?
BEDEVERE:
Tell me. What do you do with witches?
VILLAGER #2:
Burn!
VILLAGER #1:
Burn!
CROWD:
Burn! Burn them up! Burn!…
BEDEVERE:
And what do you burn apart from witches?
VILLAGER #1:
More witches!
VILLAGER #3:
Shh!
VILLAGER #2:
Wood!
BEDEVERE:
So, why do witches burn?
[pause]
VILLAGER #3:
B–… ’cause they’re made of… wood?
BEDEVERE:
Good! Heh heh.
CROWD:
Oh, yeah. Oh.
BEDEVERE:
So, how do we tell whether she is made of wood?
VILLAGER #1:
Build a bridge out of her.
BEDEVERE:
Ah, but can you not also make bridges out of stone?
VILLAGER #1:
Oh, yeah.
RANDOM:
Oh, yeah. True. Uhh…
BEDEVERE:
Does wood sink in water?
VILLAGER #1:
No. No.
VILLAGER #2:
No, it floats! It floats!
VILLAGER #1:
Throw her into the pond!
CROWD:
The pond! Throw her into the pond!
BEDEVERE:
What also floats in water?
VILLAGER #1:
Bread!
VILLAGER #2:
Apples!
VILLAGER #3:
Uh, very small rocks!
VILLAGER #1:
Cider!
VILLAGER #2:
Uh, gra– gravy!
VILLAGER #1:
Cherries!
VILLAGER #2:
Mud!
VILLAGER #3:
Uh, churches! Churches!
VILLAGER #2:
Lead! Lead!
ARTHUR:
A duck!
CROWD:
Oooh.
BEDEVERE:
Exactly. So, logically…
VILLAGER #1:
If… she… weighs… the same as a duck,… she’s made of wood.
BEDEVERE:
And therefore?
VILLAGER #2:
A witch!
VILLAGER #1:
A witch!
CROWD:
A witch! A witch!…
VILLAGER #4:
Here is a duck. Use this duck.
[quack quack quack]
BEDEVERE:
Very good. We shall use my largest scales.
CROWD:
Ohh! Ohh! Burn the witch! Burn the witch! Burn her! Burn her! Burn her! Burn her! Burn her! Burn her! Burn her! Ahh! Ahh…
BEDEVERE:
Right. Remove the supports!
[whop]
[clunk]
[creak]
CROWD:
A witch! A witch! A witch!
WITCH:
It’s a fair cop.
VILLAGER #3:
Burn her!
CROWD:
Burn her! Burn her! Burn her! Burn! Burn!…
BEDEVERE:
Who are you who are so wise in the ways of science?
ARTHUR:
I am Arthur, King of the Britons.
Burn her!
I think this witch is a guy in a dispute with other witches over allocations of the Salem witch tourist business. Historically, big feuds are usually started over control of a business territory or land. I suggest the city council bring the parties together in arbitration, or failing that, a duel to the death using wands and spells.
Ironic since Salem comes from the word for Peace. Jerusalem being two-fold peace. These cities just can’t catch a break.
“yeah but she’s OUR witch”
God, I loved Firefly
Firefly would be difficult to bring back.